![]() Siren: So, first place on the annoying scale goes to my goody two-shoes sister Mera.She even dared touch her feet on the shore, waiting for your inferior human lungs to gasp the putrid surface air. Siren: My own sister dragged you to the surface.Siren: Who should I get rid of first? The little helpless surface dweller that I tried to eliminate years ago, or my own sister who insisted on saving her? Do you really think that you, with your weak walking legs, could've made it out of my ocean?.Stay on top of the latest breaking film and TV news! Sign up for our Email Newsletters here. After some of the excesses of “Man of Steel,” “Batman v Superman,” and “Suicide Squad,” it’s a refreshing change for the DCEU. Overall, the VFX restraint kept “Wonder Woman” grounded and believable. And the final shot where she leaps out the window, is completely digital.” “And once we get into the fight room, it’s on sets and pretty choreographed out with the stunt team.a mix of a lot of stunt doubles with wire pulls and face replacements with Gal. “Once we get into the town, again a combination of a backlot at Leavesden and another location in nearby London, there’s a lot of set extension to destroyed buildings.” said Westenhofer. Wonder Woman and the soldiers then liberate the nearby town. However, Wonder Woman doesn’t use the tiara as a boomerang at all, and only displays the full force of her Bracer field during the climactic face-off with Ares (David Thewlis), the God of War. “The degree of superhero-ness increases throughout the film.” “It’s more about athleticism and fighting prowess,” said Westenhofer. She fights only when necessary, as the protector of humanity. “We just added a lot of sparks and debris,” said Westenhofer.ĭuring No Man’s Land, Wonder Woman uses the bracelets and shield in a defensive posture (she previously used the Lasso of Truth). ![]() The action was heavily previsualized by Proof, and shot on 35mm film by Matthew Jensen, containing both extreme and semi-slow motion. The first digi-double occurs when Wonder Woman leaps over the machine-gun fire into the trench, a take-over from live-action to CG.Īdditionally, special effects built a “shield shaker” to help Wonder Woman’s shield visually absorb the full impact of gun fire. Added Westenhofer: “There’s quite a bit of mud and it was hard to shoot, and Gal Godot gets props for putting on the costume in February and marching through cold mud.” MPC handled the VFX, supervised by Jessica Norman. The production team built a trench and a section of No Man’s Land on the backlot of Leavesden, the Warner Bros. “We always wanted to make sure you always felt you’re with Gal, even though it went many times more than her capabilities into stunt land.” “We had digi-doubles and face replacements to enhance the action sequences,” said Westenhofer. ‘What Would Kubrick Do?’: Inside the Creation of the ‘Barbie’ Homage to ‘2001’ ![]() She deflects bullets and mortar fire with her Bracelets of Submission and shield, which enables Steve Trevor (Chris Pine) and his small brigade to follow her into battle and overtake the Germans. But her compassion and heroism come forth, and she emerges as Wonder Woman for the first time: climbing out of the trench, proudly revealing her costume, and charging 300 yards across a muddy field. Indeed, Diana’s taken to the front lines outside a Belgian village, where fighting has been at a standstill for more than a year. “From a visual effects standpoint, this really wasn’t groundbreaking,” said VFX production supervisor Bill Westenhofer, who won the Oscar for “Life of Pi.” “It’s pretty straightforward and emotional.” Director Patty Jenkins knew it was important to keep it simple and character-driven because this marked the big superpower reveal for Gal Godot’s Amazon princess, Diana. Wonder Woman is the 2017 feature film adaptation of the popular DC Comics series of the same name.Gal Gadot stars as Diana, an Amazonian demigod and daughter of Zeus previously introduced in 2016's Batman v Superman: Dawn of Justice who finds herself leaving her home and experiencing the outside world when she meets Steve Trevor (), an American intelligence officer in the U.S. It’s not often that VFX excels by plays a supporting role in superhero fights, but in “ Wonder Woman” it was all about restraint during the praiseworthy “No Man’s Land” World War I trench battle.
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